{"attribute_id":2751,"default_value":1,"description":{"en":"Armor hitpoint attribute used by structures as a workaround for implementing Standup layered plating stacking penalties"},"display_name":{"en":""},"high_is_good":true,"name":"hiddenArmorHPMultiplier","unit_id":104,"data_type":5,"display_when_zero":false,"published":false,"stackable":false,"category_id":3}